Driving is the result of a psychological process that translates data, signals and direct/indirect messages into behavior, which\r\nis continuously adapted to the exchange of varying stimuli between man, environment and vehicle. These stimuli are at times\r\nnot perceived and at others perceived but not understood by the driver, even if they derive from tools (vertical signs, horizontal\r\nmarking) specifically conceived for his safety. The result is unsafe behavior of vehicle drivers. For this reason, the road environment\r\nneeds to be radically redesigned. The paper describes a research, based on real and virtual environment surveys, aimed to better\r\nunderstand drivers� action-reaction mechanisms inside different scenarios, in order to gain informations useful for a correct\r\norganization (design) of the road space. The driving simulator can help in developing, from road to laboratory, the study of\r\nnew road design tools (geometrical, compositional, constructive ones, street furniture, etc.), because it can be used to evaluate\r\nsolutions before their usefulness is proved on the road.
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